It is only side number one that has the features of a human face, with eyes, eyebrows, a mustache and a mouth. In the same manner as a conventional D6, faces two through six are painted with their own corresponding number of round, purple pips. Added the Magnetic Ceiling, as well as On/Off and Conveyor variants.King Dice is roughly six feet tall, having the body of a human man, but with his head being modelled after a floating die. You cannot move when attached to the Conveyor variant though, so be careful! Jump into this ceiling to stick to it and move around freely. Added a new example level: Magnetic Interference by Objectionable. Fuse Rails as a floor, similarly to spikes, now have lower priority than solids, not hurting the player if they are only partially touching it. Using Charge Kick too close to a ceiling may block the player.
Using Pile Driver on the ground and leaving the ground slightly pushes the player down. Walking on a Chill Block after a transition will make you fall through it. Moving a carryable moving platform (Push Block, Soccer Ball, or Battan) with Item-3, lets that moving platform carry non-carryable moving platforms.Īstro Man, Grenade Man, Blast Man and Bounce Man's sprites have some border pixels cut off during certain animations. The player can get softlocked in the example level Wily Airlines - Disaster Transport. When the player is moved or pushed into a Fuse Rail, they don't get hit. Battan's collision with other moving platforms and others Battans has been slightly improved. The player can stick to a ceiling if a Bouncy Ball is placed next to it. The player may not be able to climb down a ladder when next to another ladder.
The player may get stuck on the top of the screen when climbing a ladder that is one tile away from the border of the section. Super Arrow can be shot to the other side of a tile. Napalm Bomb can be shot to the other side of a tile. If a Battan is carrying another moving platform, it may disappear upon hitting a Spring. Battan may be blocked by a moving platform it's carrying when jumping. Enemies and bosses are sometimes not able to jump off jumpthrough moving platforms. When climbing a ladder to the top, the player can be teleported above a jumpthrough platform that is one tile above the ladder. Fire Wall Modifier's neutral position can change the way the Fire Wall moves in certain cases. After being affected by a Fire Wall Modifier, a Fire Wall still plays its sound effect after it moves outside the section.
When adding a new favorite but not choosing an asset, the game may crash upon selecting the empty favorite on the Favorite Wheel. Item-2 is able to push enemies and certain objects other than Push Block, Soccer Ball and placed Super Arm Blocks. Fire Wall does not kill bosses properly during their intro animation. Beat does not despawn on screen transitions, creating various exploits. Letting go of Mirror Buster from Command Selection while sliding as Roll can get you stuck. Fuse Laser Crawlers may not appear if they are spawned at the edge of the screen. Push Blocks moved by a jumpthrough moving platform may pass through enemies without pushing them. Crash Lift is no longer able to carry a Push Block on the ground. Fans pushing the player down do not work when the player is standing on a jumpthrough platform. If the player kills a Brown and dies at the same time, the game may crash.
When riding a Falling Platform to the ground, the player may not be able to slide until they jump. If a Yoku Block is placed under another Yoku Block, it may kill the player when spawned inside of then, even if the other Yoku Block is not yet active.
Sliding under a horizontal Key Door with Tornado Hold under it may crash the game. Sliding under a horizontal Key Door with a Fan pushing you up may clip the player under the floor. Spiked Jet Soccer Ball's damage collision will return to its starting position if it falls off screen. Shade Man's intro animation plays too quickly. Tango cannot spawn on player-made Super Arm Blocks when standing on them. Soccer Ball Jet gets stuck when you stack many and the lowest one is spiked. The player may be able to walk through a 1-tile gap. The player slightly sinks into a Push Block on a Crash Lift. Cuphead triple gay meme twitter driver#.